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AI Insights · Timothy · July 2022

Top 5 High Fantasy Games in South America Q2 2022

Discover the performance of the top 5 high fantasy games on a unified platform in South America during Q2 2022, including metrics on weekly downloads, revenue, and active users.

Top 5 High Fantasy Games in South America Q2 2022

In the second quarter of 2022, the top 5 high fantasy games in South America showcased varied performance metrics across weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, offers insights into the mobile gaming landscape for these popular titles.

Coin Master from Moon Active experienced a relatively stable trend in weekly revenue, peaking at approximately $520K in the last week of May. Weekly downloads fluctuated slightly, reaching around 188K in early May, while weekly active users saw a slight decline from 1.46M to 1.27M over the quarter.

Clash Royale by Supercell had a notable peak in weekly revenue at $316K in early April, followed by a general decline, hitting around $88K in late June. Weekly downloads also showed a downward trend, starting at 488K at the end of March and dropping to 231K by the end of June. Active users decreased from 22.2M to 18M throughout the quarter.

Clash of Clans, another hit from Supercell, saw weekly revenue peaking at about $260K at the end of March, with a noticeable dip to $94K in late May, and rebounding to $172K by the end of June. Weekly downloads remained fairly consistent, averaging around 78K to 92K. Active users fluctuated, peaking at 5.5M in early May before settling at around 4.9M by the end of June.

Lords Mobile: Kingdom Wars from IGG.COM maintained steady weekly revenue, hitting a high of $189K in late May. Weekly downloads peaked at 398K in mid-May before dropping sharply to about 84K by the end of June. Active users followed a similar pattern, peaking at 848K in late May and declining to 602K by the end of the quarter.

Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. saw weekly revenue peaking at $175K in late April, with a gradual decline to about $123K by the end of June. Weekly downloads had a significant peak at 278K in late April and remained relatively stable around 100K to 130K thereafter. Active users fluctuated slightly, peaking at 1.66M in late April and stabilizing around 1.55M by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022